Saturday, July 15, 2017
Stephen had set up a scenario cover action in late 1862 at Stones River.
We rolled for sides and I commanded the attacking Confederate force of some 4 Brigades against a similar number of Union Brigades.
Really enjoyable game with this flavoursome Civil War rule set with lots of action and plausible outcomes to all Combat and Move systems.
Not as quick playing as FOB but to be honest much better than Picketts Charge which after a few games we are finding has just too bloody shooting.
We failed to finish the game completing 6 of the scheduled 12 turns with Rebs having taken the Significant Objective but nearing High Casualty level at twice the rate of Yanks.
Would have been interesting to see if Union could have retaken the objective.
I must acquire these rules..........
Monday, July 10, 2017
Played a couple of scenarios with my Dad from PZG Eastern Front game which I obtained early last year but have only just got around to trying.
A sort of remake of Panzer Blitz but with Command and Control included.
This along with other rules makes for a better game in some ways than venerable PB but less free flowing.
Still overall a fun experience and worth another outing.
There are 112 (!!!!) scenarios included which is excellent value although one suspects not all are balanced.
Tuesday, July 04, 2017
I had 27 Prussians attacking Stephens 21 French units.
We used full sized (ie 4 base) units but rolled for individual unit quality.
I again beefed up the Morale totals to extend game length.
The game was usual fun FOB style game with a French Cavalry Brigade breaking an opposing Mounted Brigade then sweeping across my rear areas mopping up Routed units and two Batteries of guns !!
Only in FOB can this sort of event occur.
Stephens dice rolling was as ever better than however mine was truly awful !!
The number of 1's rolled on any type of dice was truly astounding.
For example I routed two French Cavalry units which when attempting to Rally were only rolling D4s against my D8 but not only once but twice did Stephen roll 4 whilst I rolled............yes inevitably its true..............two 1's !!! allowing both units to recover a UI and Rally !!
This sort of rolling in just about every key stage saw the Prussian pretty well decimated and able to make only limited headway and they plummeted to zero Army Morale whilst French had suffered far less and soon recouped their Morale losses.
The lack of a predictable turn sequence and changing Initiative makes FOB a game of high drama and tension with a plausible narrative to the tabletop battle.
Prussian left wing