Showing posts with label Piquet. Show all posts
Showing posts with label Piquet. Show all posts

Thursday, April 23, 2020

Field of Battle 3 available (well in USA)

At last Field of Battle 3 is officially published (www.piquetwargames.com) along with the card decks (optional purchases as basic but usable sheets included with rules).
A PDF version is to be made available soon as well.
Sadly with US postal charges are just too prohibitive for me to buy direct, but Lancashire Games here in UK are due some stock of both rules and cards (hopefully available early May).
Cannot wait to get my hands on rules to see what changes Brent has wrought on by far my favourite Wargame rules.
I know that there are changes to card decks as in some wording changes and the somewhat superfluous Maneuver card has gone (function now in Leadership card).
Several rules tweaks such as limited Evasion by certain units is back, changes to Interpenetration, Movement and Terrain rules, and a few new concepts like 'Daring Deeds' by Officers and other such minor additions/changes to be revealed in fullness of time.
Also period specific rules and play sheets covering a plethora of wars in the horse and musket period (and for ECW period as a bonus).
The core FOB system is of course fully intact.
By far the biggest addition in this version is the inclusion of the 'Seasons of Battle' scenario generation system (I play tested an early version a couple of years ago) with associated terrain and scenario cards.
I really look forward to delving into and playing these most excellent rules again in their new iteration.






Thursday, March 12, 2020

Piquet: Cartouche - SYW Austrians vs Prussian - another 'blast from the past' game

Seven Years War game today with Stephen, with his Austrians versus my Prussians using original Piquet with Cartouche II supplement.
Another rule set we used to play a lot but have neglected for 15+ years !!
We gave Austrians 20 units and Prussians 16 (for no reason other than it feels right and was what we always done) and pre-rolled the units stats and Strategm card additions to Sequence Decks.
Must say this was a good deal of fun in itself.
I ended up with all Average Officers but some good Eager and Determined units with couple of extra cards into deck (Missile Re-Load, Melee Resolution and Officer Check) along with 34 Morale Chips.
Stephen had 42 Morale and a couple of extra cards including a Poor Subordinate and a Brilliant Subordinate card.
We used alternate Impetus dice system of opposed D12s (ie both roll D12 and you get what ever you roll as Impetus points) as bit more interactive than standard D20 system.
Game was simply deploy and test the rules.
Not anywhere near as slick as Field Of Battle but with some nice touches that we both liked (the Tactical and Cavalry Morale challenges) and a nice feel to the game.
We both liked that you tend to concentrate on a specific area of tabletop rather than generally advance/engage.
Took a bit of getting used to some of the systems not helped by lack of recent play and that we were flitting between original set and Cartouche supplement.
Main downside was probably the amount of unit markers required for the various outcomes/situations, such as Loss markers, Unformed, Disordered, Routed, Blown, Out Of Command, Officer Risk.
Austrian Artillery had a couple of devastating opening volleys causing 5 Stand losses on 1 Prussian Brigade, who then promptly lost their Officer putting Brigade out of command !
Thankfully the replacement turned out to be Skilled (2 x Brilliant Subordinate cards added to deck).
Shooting was generally pretty good as defender always rolls a D6 no matter their quality (in contrast to FOB)
As per FOB it can be difficult to Rally especially near enemy even with better quality units as having to beat a D8 (as per FOB).
The use of Impetus is very different as everything costs in PK in contrast to just Card Turns in FOB.
Of course I had one of my usual horror rolling sessions with the best unit on the table, namely the Prussian Garde Du Korps Cuirassier, who were beaten in Melee (despite initiating melee and being D12 +2 vs D12) and then were subjected to Tactical Morale Challenge.
Stephen rolled a 7 on his D8 but I managed to roll 1 on a D20 +5 !!!!!
This saw Garde Rout and then fail to Rally and then of course a Cavalry Move Card appeared to they left the table.
Such tales of woe are my wont..............................

We called game early but Prussians had lost 30 Morale to Austrian 21 (several spent inflicting Morale Challenges as opposed to losses inflicted however).

Overall a nice fun game and actually as good as old memories said it was.
We both agreed we would happily play Piquet again but whether we will within next 15yrs is another matter !
Personally I prefer FOB as a somewhat easier and more dynamic system, but original does have its attractions for smaller engagements.
Found it very interesting reading Piquet, the Cartouche supplement, then Command Piquet and lastly FOB, as one can see the steady progression/evolution of a very good rule set into a great rule set.
When I read the design notes of Bob Jones (Piquet author) and Brent Oman (Command Piquet and FOB) they do sit very well with my outlook of narrative game style and level of rules complexity and level of historical flavour/simulation.

Roll on FOB 3....................................................................................







The table (from one of Season Of Battle cards) from Austrian edge.
Also note new 'cheap as chips' (ie under £18 from Amazon including P&P) fleece I was trying out as portable option for club games. I added a few 'marks' but otherwise as is.






Initial set up. Note hill has come out from cover :-)






Prussian right wing Cavalry Brigade (including ill-fated Garde)







Grenzers manage to  'sneak' into town after double Move with Heroic Moment (yes folks he is demon/lucky with cards as well !!)







Prussian left wing Cavalry







Austrian Central Command with nasty Heavy Guns in support







Central Prussian Command with lots of losses and under pressure








I have managed to mostly Reassert Command but losses remain.








These two opposing Infantry Brigades did not engage (just not enough Impetus to go around) nor did Cavalry, although I was poised to charge in as we finished.





Friday, January 15, 2016

Piquet Les Grognards game set up

Set up a solo game using Piquet: Les Grognards Napoleonic supplement.
I also used the Theater Of War system to generate the terrain, deployments and pre-battle set-ups (main outcome being the absence of 6 Prussian units !)
Only couple of turns done using the basic D20 Initiative System (works fine for solo games) but a few pics taken.