Thursday, January 12, 2012

Another SYW game with Minden Rose rules

Had another outing with Minden Rose rules today at Stephens with Prussians and Russians going at it again. We realized we had done a couple of things wrong last time (only 'major' error was units recovering from Disorder far too easily) and we added a couple of minor house rule/clarifications such as restricting Artillery targets so no concentration of batteries and deciding that units can only make a single manouevre each turn (not specified clearly in rules) which seemed more in keeping with the period than our last game. Once again a very fun game with this set of what amount to straight forward, streamlined and fast playing rules that retain decent period flavour and yet easily tweakable if so desired. Writing could be a bit tighter in places but nothing occurs that common sense and reasoning cannot sort out.
Several others sets to try but I can see us coming back to these as good for 'bring an army and have a quick fun game of an evening/afternoon'.   




Russians deployed (rings denote Infantry 1st Volley bonus unused)

Prussians (beads denote 1st Volley bonus unused)

Prussians occupy town

Prussian left wing

And their right wing 



Advancing Prussian Brigade (green counters denote Disorder) backed by Artillery



And sweeping left wing Infantry and Horse


Russian Left wing at start
And with some disorder caused by Prussian guns

Russian right wing pushes forward




Russian center on hilltop

Russian Horse on right wing 



Russian left at deployment















Oh and almost forgot ! this arrived but no time to check it out yet !!





Sunday, January 08, 2012

I succumbed..........Again !!..................No Retreat ! The Russian Front inbound

Could not help myself after reading (and watching) several reviews of this game. So order placed with Boardgame Guru today and therefore looking forward to arrival sometime this week.



















To be honest it was a toss up between this and 'No Peace Without Spain' as the subject matter is very appealing but it was out of stock everywhere I looked so No Retreat it was :-)










Also like look of this one a Seven Years War block style game.............................
it really is a disease this Wargaming lark !!

Saturday, January 07, 2012

Field Commander Napoleon first try

Had first outing of new solitaire board wargame Field Commander Napoleon this evening. Set up the 1796 Italian Campaign. Took awhile to get to grips with the game system but once I got going it flowed very well. The counters are very nice and whilst the campaign maps are a tad bland (ie brown) the work fine. Managed to generate a couple of battles in initial March 1796 turn. First was modest French assault on Turin and its lowly garrison and fortification troops. French eventually took area but did suffer losses from the guns of the fortifications (lesson one I should have put enough combat power into area (ie 3 times defenders) to achieve an automatic envelopment. I then fought a second battle against Piedmontse in Savonia with Napoleon in charge which saw the lowly Italians defeated in short order. The battles are 'fought' out on a seperate battle board and both sides have access to Battle Plans (varied types) and Napoleon can add Insights (sort of super battle plans). These add nice flavour to  the dicing proceedings with a strong French Cavalry unit conducting a Engage and then a Charge plan to really put some hurt on. However despite this success, the ensuing Enemy programmed strategic turn saw 2 sizeable Austrian forces advance upon the newly taken Turin and in enough force for an automatic victory. This then caused an automatic French campaign defeat as they are required to have control of two Victory Areas at end of the March turn which I had not realised until too late !(lesson two read the campaign notes properly). This would have been easily thwarted by putting a sacrificial blocking French unit in area adjacent to Turin. All in all a nice game thats easy to play but requires a tad more thought than was initially apparent (the programmed/random nature of enemy options/actions is quite well done). Ah well their is always the next time.........................


The Campaign set up ready to start



Napoleons starting posistion in Nice


Battle board in use as Napoleon leads French to victory over Piedmontse

Close up of French units and couple of their selectable Battle Plans

Piedmontse inflict some damage (Allies go first in battles)


Disaster strikes as Turin is recaptured by Austrians (left of map) making a 'double advance' via Marengo whilst Boneys back is turned !

Friday, January 06, 2012

SYW game with Minden Rose rules

Played a game with my Seven Years War Russians against usual Prussian opposition today using Minden Rose rules (which I believe are now free as a PDF ?). A most excellent game it turned out to be as well. The rules are straight forward and deceptively simple but we found they flowed really well giving a fast game and yet engendered a nice SYW feel. Each turn is nominally represents an hour (which is pretty much how they played in real time) and so the reasonably free maneuvering seemed ok and the decisive nature of melee and shooting also felt ok (as representing more than single volleys/charges potentially). The 'traffic light' order system (Attack, Hold and Retreat) worked well in combination with the Command Test and Morale Test system. Only real beef we had was that whilst Brigadiers are key for purposes of Command and Control and to Rally Troops of effect Morale tests they have no other bearing on game in that they cannot be targeted nor used to join units to effect combat. Works fine in game but we are used to more direct input by and risk to our Commanders in other rules. All in all a fun game and decent set of rules which we well give another run out in the future.



The Russian deployment


Prussian opposition 



Prussian center (with new roads, buildings and fields on show)






Russian center


Russian Light Cavalry Brigade


The Russian 'heavys'




Opposing Heavy Cavalry Brigades face off (the Ivans were totally routed !!)

Thursday, January 05, 2012

New arrival and another new experience

Field Commander Napoleon arrived today which is extremely quick service from sender (wee plug for Boardgame Guru site that I used at http://www.boardgameguru.co.uk/index.asp) especially to the remote colony of Ulster !!
Only had quick delve through contents but very nice they are.

A SYW miniatures game planned for tomorrow which I need table for but hope to get a go at FCN later on.







Also yesterday evening I had a game with 'RPG' mates of a boardgame called 'Mansions of Madness' (often a description given to my own abode I fear) which is a fantasy/horror game (sort of Cluedo/murder mystery/gothic horror mix) under the Call Of Cthulhu banner. Like RPGs this is not a genre I have ever had any interest in. The subject matter was definitely not my cup of char at all although the early 20th Century setting was interesting. But the game system itself was very enjoyable with a great interaction of cards, events, 'monsters', puzzles and characters with 3 of us as investigators and the games owner playing as the 'Mansion' as such setting up the story line and controlling the horror events and encounters. The game components were also nice with great 'gothic' artwork.
We just failed to solve the mystery by running out of time in the game (a count-down system in game goads players to not faff about too much) which led to the Mansion and ourselves being 'consumed' by something below the Mansion. A fun game to play despite the off kilter (for me) subject genre.

iPhone pics of board etc which really do not do the components justice at all.


Numerous cards and counters used in system



The Mansion laid out (very nice double sided tiles) with clues, equipment and obstacles thereon

Wednesday, January 04, 2012

I succumbed..................Field Commander Napoleon inbound

Ordered this today (whilst HMV in bed !!!) as gets good reviews and its solo (ie no need to find opponnent). Decided against any of the tactical games as I have enough miniature games to scratch that itch so the strategic/abstract nature of this appealed, that plus the 'oh shiny' factor of the components.  























I suspect this one will be appropriated at a later date and I also fear my painting plans will go awry !!