Thursday, February 09, 2023

Battle Command - 'Franquemont's Attack' scenario


Game with new Battle Command today using a converted GDB scenario 'Franquemonts Attack' part of Bautzen 1813.

Stephen was French/Wurttemberg commander (as he has Wurttemburg figures and they have not seen action for ages) and Dave H took the Prussians, I have not seen Dave in 5+ years so was great to catch up again and was his first visit to my gaff (hopefully not the last).

Decided to use Bat Cmd to see it in 'proper' action and I umpired, Dave was new to rules but picked things up quickly.

Despite being on defence as such Dave launched his Prussians right into face of enemy which proved costly as French artillery seemed to have a field day and inflicted multiple losses.

Stephen was then able to push into weakened Prussian lines and soon racked up a steady stream of Morale losses.

Inevitably this saw Prussians lose all Morale and fail the Army Morale Roll quitting the field.

A good outing for rules and good to see the multiple decisions/opportunities players had with the Action Matrix.

The system plays pretty much like FOB3 overall but the Action Matrix is a very different method than the 27 card deck of FOB.

I really like it as less 'dud' phases, but this play through confirmed for me that FOB3 is the more multi-player friendly system.

Got so engrossed in chat and play I only took one poor photo !



View from Prussian right




2 comments:

  1. BC worked just fine for our recent 4 player game. I can see where a really big game (4+ players a side), some of the choices might increase the amount of time some players are inactive.

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    1. Yes FOB3 just easier especially if players unfamiliar with rules.

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