Been a wee bit since we used the rules so decided to give them a go to get back into brain.
Being a 'lite' set this was not hard to do and a nice quick playing system with fun activation and reaction system set at a sort of high level skirmish (infantry are squads/sections, AFVs are individuals).
Command and control is minimal/abstracted with a single overall 'CinC' stand (essentially a Company commander) allowing the action to flow fast and free limited by the available Command Chits (1 per on board unit with extra 2 for the CO).
Certainly much simpler than say IABSM (and much less 'historical' - no real indirect weapons bar mortars for instance) or Battlegroup but none the worse for that within its parameters and with a points system (Stephen likes these) which seems ok (200 pts for 2 Panthers or 177pts for 3 Stugs sort of thing), we will be using a modest 500 points each (12-15 units) in a simple encounter bash em up.
Set up terrain (we will dice for base edge) on a 6' x 4' table with vaguely NW Europe/Germany types which seemed reasonable for scale of game and fielded British versus Germans..
Very cool table. Should have a good time.
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