Played another Dbmm game at Stephens as he had yet another army he wanted to try this time Samurai (and very pretty it was too). I having as late as this so borrowed a Yuan Mongol/Chinese army as a near contemporary. Samurai used Pallisades (ie Temporary Fortifications) which we have not used before and it took us a bit of head scratching to work out rules for them as sort of strewn throughout rules. We made a couple of mistakes early on, main one being that whilst a destroyed TF counts as difficult going the winner advances beyond rather than into/upon this difficult going which makes sense, when combined with loser recoil base width not depth but took us a few reading to realise this. Another fun game of Dbmm
'Auld' iPhone pics (ie a bit ropey)
Great pics and nice armies!
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