Last such game was back in early October which seems an eon ago!
Played a 15mm game of Lasalle 2 with John (as normal opponent his brother Stephen recovering from a nasty infection which had him hospitalised for a period) and we decided to try Lasalle 2 as John looking to see them in action.
John choose Avant Garde scenario (first I think) from rules with an Austrian 1809 force facing my French (both smaller 250pt option).
Lasalle 2 is so very slick and easy to teach (at least using basic rules) and we both got into swing quickly.
We did however only complete 5 of scheduled 8 turns due to lots of catching up and associated waffle before we got going.
The Momentum system is excellent being easy to use and yet leading to lots of decisions to make best use thereof, and this coupled with free flowing movement and very playable shooting and combat systems, means this rule set has a lot going for it.
Not much in the way of ‘chrome’ compared to several sets (and openly designed that way) but the game is just plain fun whilst retaining a core Napoleonic ‘flavour’ and certainly high on playability/ease of understanding factor which is an aspect I find increasingly attractive (and likely why I enjoy Piquet sets so much).
John also enjoyed the rules liking the fast playing style and easy assimilation of the basic systems.
Hope to get more play with these (and try some advanced rule options) and hopefully with Stephen when recovered sufficiently.
Congrats on the FTF game, which looks very appealing, Gary! I have my first since October scheduled in a few weeks...
ReplyDeleteLasalle 2 is very enjoyable overall not quite FOB level but close :-)
DeleteBeen a long barren winter for gaming but of course you have been churning out loads of excellent units of figures :-)
I absolutely LOVE your contributions to table top gaming. One request, please add context to your pictures. We WANT to know what is happening in them,
ReplyDeleteCheers, I usually try to add some notes to pics this was a rush job :-)
DeleteLooks like a great game and a set I would like to try......just need to paint up the armies first!
ReplyDeleteChristopher
Ah painting my nemesis nowadays :-)
DeleteGood looking game Garry. I take it that you 'assumed' skirmishers as I take it that component has been simplified to a skirmish combat idea (à lá March Attack and General d'Armée—to name but two)?
ReplyDeleteI think its great that the catch up and banter took precedence over the game too! :)
Regards, James
We used Basic Rules re skirmishers in that you dice off (number of rolls equates to skirmish level of units on table) to see which side if any gains a boost to their Momentum total. Plan to try Advanced rule next time, still a dice off but you place and gained ‘Voltigeur’ stands ‘on’ enemy units (which have varied effects depending on action taken by effected unit) Also in Advanced rules you can optionally convert whole units to ‘skirmisher deployed’ (removed from table and abstractly deployed as screens) to boost this Skirmish roll off.
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