Tuesday, May 20, 2025

Panzer Grenadier Deluxe - 'Mairy' scenario played

Game at Stephens today and we went with PZGR again this time using 'Mairy' scenario from rule book (a slight re-do of older version of scenario) with Stephen using his Yanks in defence against my attacking Krauts.

Another great outing with these rules and we fair whizzed through 11 turns (despite usual waffling prior to game) which is great.

Only 'problem' was our not reading scenario correctly and so my Panthers deployed off-road which is not correct as only entry points are the two roads (lined with bocage) or a central wood (but that would entail rolling for bogging for AFVs).

But it did not really impact enjoyment that much as hidden US anti-tank guns (including one in ambush I never got to reveal) got drop on Panthers anyhow with two being brewed, one damaged and fourth becoming low on ammo.

We also thrashed out a couple of remaining terrain issues (re hedges, buildings and cover) and feel they allow a fast paced yet flavoursome game overall (will likely go with these for next club game).

They just sort of suit our 15mm kit.


M10 reveals itself from hidden status (we forgot roll for bogging when it emerged from wood)







Grenadiers and GIs exchange fire 






An artillery mission crimped my style on approach to town






Krauts engage Yanks in town 






Panther brewed by 3" AT gun





My other two Panthers moving forward











 

6 comments:

  1. My goodness, you’re getting a LOT of gaming in lately! Great stuff, thanks for posting, always nice to see what you’re up to and have a gander at you and your mates’ toys.

    V/R,
    Jack

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    Replies
    1. Well retirement and an aversion to strong sun helps :-)

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    2. Anonymous4:26 am

      I can’t wait to get where you’re at! ;)

      Jack

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    3. There are probably downsides but just cant think of what they might be ? :-)

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  2. Lol, I feel I can relate to both concepts. Great AAR.

    ReplyDelete