Monday, January 05, 2026

Field Of Battle - solo game to see in New Year - 'Morning at Zorndorf' (pictatstic)

Decided to see in the New Year with a solo SYW game using the BP 'Morning At Zorndorf' scenario.

Firstly battle is one of my favourites and the scenario is pretty much a stand up slog with little room for maneuver which suits solo play.

Was undecided which rules to use but in the end went with trusty FOB3 which plays well in solo mode.

Had considered Battle Command and Black Powder along with Warfare in Age of Reason and Koenig Krieg but discounted latter two as been awhile since I played these and would need a good re-read.

In the end I chose FOB3 and a cracking game it generated.

Set up forces pretty close to one another and so it was a bloody affair from the off.

Prussians struggled early on with poor Movement and Ivans seemed to be outshooting them. 

But things turned quickly after a couple of successful Prussian melees and Russians suddenly taking losses and seeing units Routing.

Seydlitz (under a special deployment rule)  and his Cuirassier did get across the Zabern Grund stream/ditch but could not get into the action.

Russian losses mounted although they did bloody some of Freddies foot and they ran out of Morale (25 chips) and failed their first Army Morale test which occurred on very next card !

Prussians winners then and with 10 Morale remaining (from 30 at start)

Took a ton of pics (not sure why ?)


Russian left wing deployed






And their right facing Prussian left (Seydlitz command across the Zabern Grund)






Seydlitz could only attempt to cross on a friendly Move card if he rolled equal to or more on a D6 compared to number of Move cards played - he was a activated on third card)







View of initial positions





Situation at end as Russian center almost overrun





Seydlitz crossing the Zabern Grund but with little space to deploy into as Manteuffels Grenadiers hold off Russians





Prussian guns done a good deal of damage supporting Grenadiers (to left)






A more even situation on Prussian right as Russians stand firm






Russian line under pressure with units Routing or destroyed






Prussian Grenadiers proved too tough for Russians (who had their own Grenadiers but these were dispersed across several Brigades)






Action in center which seemed to be going Russian way in initial exchanges






Both sides taking their licks on Russian left







Russian guns in center failed to stop Prussian advance and were soon overrun






Prussian Grenadiers advance






More Grenadiers (I had to use 2 units of Fusilier figures as not enough Grenadiers) lead the way in center






Firefight in progress 






Russians hold on






Russian mounted command on right failed to Move forward to annoy Grenadiers before Seydlitz committed





Prussian Dragoons similarly slow to advance







Prussian Hussars no place to be useful due to woods, although Russian foot failed to enter until too late















1 comment:

  1. Excellent looking game. Enjoyed the report.

    ReplyDelete