Another run out with Bataille Empire rules today with Mr B.
He wanted to use 1814 French and so I fielded 1814 Russians at 200pt size game.
I tried using 2 Cossack Irregular units and 2 Large Dragoon units along with standard Foot.
Cossacks are flexible (being an Army Reserve) but impotent, the large Dragoons are ok but maybe the flexibility of 3 standard units is better ?
We both rolled a waterway so a large stream dominated on one flank along with 2 buildings and a field each.
As ever we waffled about other rules sets and general stuff before starting game so failed to finish.
But we did learn more stuff we had been doing in error the main issue being, we had failed to observe that all Cavalry is Disordered after a Shock Combat win or lose, we certainly had not been doing this.
Otherwise I think am at last getting a handle on rules, it is not that they overly complex as such just quite involved (as they cover just about all Napoleonic 'box ticks') and some key rules are scattered about the set.
For instance the author (on forum) had mentioned in answer to another query that all Cavalry are Disordered after melee, but damned if we could find this stated anywhere despite looking in sections on Disorder, Charging, Shock Combat, finding it eventually in Outcomes section.
Maybe we are just becoming 'hard of learning' !!??
The rules do give a nice flavoursome deep game but are essentially quick playing due to small number of units in a 200pt game, today it was a Battle scenario which is essentially a both deploy and go at it scenario.
The will speed up once we stop the pre-game waffle and just play !
Cavalry do seem pretty powerful although now a bit less so with Disordering effect.
May try one of the historical scenarios next.
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