Thursday, May 02, 2024

General d'Armee - Lutzen scenario

Game at Stephens today and he choose GDA 2 for another bash this time using the Lutzen scenario from 1813 supplement.

I have have played this several times with various rule sets this being first try with GDA 2 system.

I was of course attacking with my Prussians against defending French.

Story of game (at least the 5 turns we completed) was my awful ADC rolls, I had six dice but managed to only generate 2 ADC three times with a 4 and a 3 rounding out my allocations, really poor especially for attacking force. 

French had more than double my total (despite roll 1 dice less ie 5 per turn).

For shooting it was much more even rolls although good ADC level meant French able to avail of Artillery Assault every turn (one turn cancelled due ti Brigade being hesitant).

As in our last game we are found Garrisons to be very potent (and as this scenario requires Prussians to take at least 2 it came to fore again).

They cannot be out shot as they roll 5 skirmish dice (7 if skirmish tasking) from any point of any side of the built up area (up to 8" at 360 degrees) and do not suffer any Discipline Tests, whilst attacking skirmishers are reduced by 2 dice, musket volleys have no effect and even artillery is reduced to a single casualty dice. So softening them up is not really viable in game time frame.

So really these built up areas must be taken by direct assault (no issue with this) but its an 'uphill' struggle as well as attacker can only charge with one unit and as charge phase is ignored (bar any defensive shooting) supports are nullified and then in combat Garrison seems to generally rolls more or at worst even number of dice.

We are find defeating them is pretty tough and this is just for standard villages not strong points or fortified villages. 

We assume we are playing Garrisons correctly, but they do seem rather strong and a lot of ADCs, units and effort required to even try to contest these areas.  

Otherwise game flowing very well now with minimal rules look up, although concept of battle line/brigade operating areas and use of redeployment tasking still has us confused at times.

A few pics of action (trying out new phone and apps)

 









Prussian infantry under Losthin prepare to assault village (unsuccessfully as usual) 






Lack of ADCs led to my having several Hesitant results






Prussian left wing where main assault was to take place but again stymied by lack of ADCs 







Garrison well supported






Jagows Brigade Hesitant again (just too few ADCs for Brigade re-roll)






Prussians had decent amount of skirmishers






Foot artillery concentrated in center but ineffectual against village






Prussian center








Prussian left







Prussian Light cavalry on right holding a French brigade in place (with another Garrison)







French right defending high ground and village (with Garrison)






French left facing my Light cavalry






The central village ('castle'), my guns did damage the infantry lines which slid to hide behind the village 






Stand off on my right





Three Prussian foot brigades (with two gun batteries in support) arrayed








 

5 comments:

  1. New phone and apps working well 🙂

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  2. Great photos of a very handsome looking game. What was used as the playing surface? it doesn't quite look like teddy bear fur.

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    Replies
    1. This is a cheap (£10-12) blanket we got in B&Q several years ago.

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    2. Nice, it has been very well repurposed.

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