Continuing dabbling whilst on current WWII kick and decided to get my 6mm kit out on table for a change adapting a RF scenario 'Cristot' from Normandy supplement.
Tried Blitzkrieg Commander IV first off and whilst its pretty slick and easy overall I found the tank combat aspect rather less than satisfying.
Then I tried a really venerable old set No1 Wargames Command Rules for WW2 (from 1976) and conversely the tank combat in this was great (been ages since I used a set with hit percentages and armour levels in mm of thickness) but the infantry end of things much less so with very slow movement (20-30mm).
In the end I re-jigged OOB slightly to accommodate Spear Head which I always come back to for this scale (my stuff based primarily for SH) and trying a slightly less rigid order system (essentially allowing Attack orders not to be constrained by direction arrows) which worked fine as a lighter approach.
Nice! I would suggest you have found a solution for the propensity to 'map cheat' with the Spearhead fix on attack vectors.
ReplyDeleteNever found drawing or following arrows to be an issue myself but it does mean you dont really need a map, but maybe makes large Bttn formations a bit too flexible or any real need for an actual battle plan ?
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