Tercios no longer available (army roughly 1635-1639) so a bunch of Pike & Shot foot backed by couple of Kuirassiere and Reiters with usual Dragoons and Artillery with a unit of Tratischer (Sword and Buckler types) and Croats for a change.
French foot are all Impact (which proved decisive) backed by Determined Horse and also with usual Artillery and Dragoons and also fielding a unit of Croat Light Horse.
Both sides managed to field 14 units rather than usual 11 or 12
Game really decided early on in middle of field when 3 of my foot units were destroyed or broken with a General lost (even though not fighting in front rank) and loss in same turn of another General on my left whilst leading Kuirassiere in combat.
The Impact ability of French in the Impact Phase (quelle surprise) made the difference.
This left me with only one General and so any Disruption or worse not able to be Rallied.
Further losses saw my force defeated in short order, but still this way a fun game if only in trying to beat the odds (Never a forte of my dicing skills).
The extra shooting dice of my units (French are Musket*) was I felt outweighed by the Impact ability as losing in Impact phase and subsequent Cohesion losses is crippling in a foot vs foot encounter (as generally occurs in center in FogR) but such is life.
Germans approach French lines
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