Sunday, May 10, 2026

Battle Command - solo SYW engagement concluded

Finished my solo SYW game with Battle Command and what a close run thing it was too and I see how enjoyable it must be for others to see me rolling dice !!

Russians pushed ahead in central area where they had a decided advantage routing or destroying units with close combats, as Prussian firepower failed to stop their charges and managing to capture the town forcing Frei Korps unit therein to retreat. 

But the Russian left wing imploded after Prussian cuirassier got their act together and completely chinned opposition horse. 

A stalemate remained on Russian right with both sides exchanging desultory volleys.

However a somewhat foolhardy charge to contact by Russian Dragoons into Prussian versions on extreme right saw them come a cropper thankfully they had reserve units to contest ground.

Both sides Morale Pools were decimated and Prussians went to zero first soon followed by Russians both sides 'gifted' Morale to each other but Prussia was first to pull the Army Morale card and yielded the field with Russians having a single Morale chip left.

Just as well for Russians as they had several units routing and another fallen Brigadier

A close run thing indeed

Fun game even solo with plenty of action and usual smooth gameplay for a solo player.



Stalemate on Russian right wing although both sides have units routing






Russians firmly across stream taking the town as Prussian center melts away







Russian left hanging in wind however as Prussian horse in ascendancy





Russian Dragoons forced back or routed by Prussian namesakes 







Another Russian Brigadier is Hors De Combat putting his command into disorder






Town in Russian hands as Prussian forces in area under extreme duress






Prussian horse have broken enemy left wing






As defeated Russian horse flee to rear with only a unit of Cossacks (!!) holding on










Russians not getting it all their own way in center
















Prussia had 3 units of foot and 2 gun batteries destroyed and a further 3 units in Rout at end









Whilst Russians had lost 1 foot and 1 mounted by with 5 units in Rout 
























The Army Morale roll that ended proceedings (the Prussia blue d12 need to exceed enemy d12) 


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