Tuesday, June 22, 2010

DBMM Avar vs Abbassid

League game today vs Stephen using my Avars versus his Abbassid Arabs. Good game with terrain falling kindly for Arabs. 23-2 loss.










Saturday, June 05, 2010

Combat Mission and Campaign Series - Pbem games ongoing

Some images from ongoing Pbem games with Combat Mission and Campaign Series games.

West Front game
East Front game 'Panzer Blitz' style

CMAK 'Bulge' game with my Shermans in their usual state.............

CMBB 1941 action with some mighty T26s 

CMBB enemy Tiger on prowl.....................

Thursday, June 03, 2010

DBMM Norman (Sicily) vs Islamic Berber

Dbmm game today vs Stephen using Norman list with Sicilian options vs his Islamic Berbers (Regular version). A good game with lots of action with my Knights breaking through Arab spear line but taking too many casualties whilst doing so. My Aghlabid Arab allies proved to be unreliable and got surrounded and stuffed. 22-3 to Berbers.  

























Monday, May 31, 2010

Piquet Field Of Battle WWII

Played first game of Piquet Field Of Battle WWII against my Dad tonight using an amended Spearhead scn (I played it with Spearhead a couple of years ago) which pits 3rd Pz Gr Divn against 3rd US Inf Divn in sunny Italy 20th April 1944. Worked out at 5 Battalions each, US had 3 Inf Bttn 1 Tank Destroyer Bttn and 1 Sherman Bttn backed by 2 Bttns of 105mm off table. Germans had 2 Pz Gr Regts of 2 Bttn each with a Stug Bttn and off-table Bttns of 170mm and 150mm Nebelwerfers. US had 2 Airpower Cards and a Barrage Card the Huns an added Tiger 1 Coy (which attached to an Inf Bttn). German CO was D10 with Superior Deck the US CO a D12 but with Average Deck.
Excellent and tightly fought encounter battle which Germans won through achieving better attrition (ie inflicting more Strength Point losses and therefore more Morale hits on US). US ran out of Morale cards (started with 19 to Hun 18) first and succumbed on 2nd Morale Card test. Quick system easily learnt, lots of abstracted detail (Heavy Weapons and suchlike) but appropriate to scale of game. Used my 6mm kit with one 30mm base per Company unit and used half measurements for everything (using centimeters would also work).

















Thursday, May 27, 2010

DBMM League Game

Played first Dbmm league game today vs Richard Murphy using my Avars vs his Early Bulgars (KnF version). A great game played in good spirit only problem being I seemed to have a slightly older draft of 1.1 with some differences (Imp Lh pursuits and Aux counting as Light or Skirmisher types for deployment). A close game with both our central Cmds being broken. My Slav Cmd then broke giving Richard a 14-11 win.

Saturday, May 22, 2010

DBMM Medv German vs Sicilian Norman

Another Dbmm game today using Medieaval German (1160AD) vs Stephens Sicilan Norman. Really close game with us both suffering some horrendous runs of bad dice rolls ! Sicilians came out 15-10 'winners' despite having 2 Generals killed !












German Regular Knights on right

























Initial deployment (Germans on left)


























German lines with Leidang allies










Sicilian centre







Sicilian Right


Tuesday, May 18, 2010

DBMM Early Crusader vs Seljuk Turkish


Dbmm 400pt game at Stephens using Early Crusaders (1098 Regular version) vs his Seljuk Turks. Played on Stephens expensive new game mat. Cat and mouse to begin with as my slow moving Spear and Blades ponderously advanced whilst the Turk Lt Horse moved to my flanks. Only having 3 Cmds bit of bind for Crusaders and once flanks folded it was a massacre. Had very historical 'feel'. My old (circa 1984 Essex and Minifigs) Norman army looked surprisingly good on table pity they did not perform as well.








Saturday, May 08, 2010

DBMM Minoan vs Hittite


Dbmm game last night using my Minoans vs Stephen's Hittites (a good historical match-up) using the draft 2.0 version. 
Great game very close and tense. 

Saturday, April 10, 2010

Nuts!

Ordered Nuts! version 2 as a digital download today. Look rather interesting set of Skirmish rules. Cant print off though as out of ink !! aarrgghh ! I hate online reading..................

Wednesday, April 07, 2010

DBMM Khazar vs T'Ang

400pt Dbmm game using latest draft (dated 6th April) versus Stephen using my Khazars again against his T'Ang. Game pretty much decided at deployment with T'Ang placing a large wooded hill in centre and Khazars having to deploy first. Poor Pips by Khazars made a bad situation worse and their left flank of KnF collapsed under a mass of ArtO and BxX firing and were outflanked and broken. CIC Command never got above 3 Pips until last turn. Right flank Cmd had decent Pips but a long way to go to change flanks. 25-0.









Large hill in centre
Khazar right flank
Khazar left
T'Ang BwX advance

Saturday, April 03, 2010

Piquet Cartouche II


























Off in England at brothers for few days and upon my return Piquet Cartouche II has arrived. Excellent ! more rule reading in store.............the addiction continues..............

Sunday, March 28, 2010

Combat Mission















Quick divergence from table-top stuff with couple of screen captues from the excellent Combat Mission series of PC games (which I have been playing avidly since first Beta version back in 2000 !!). I have several ongoing PBEM games with players from UK and USA/Canada and great fun they are too.



Artistic shot of Panther on Eastern Front





















Different form of art as my Hellcat brews on Western Front !



Much older picture from original Combat Mission

Might & Reason : The Sun King 10mm

Might & Reason game with my 10mm using The Sun King variant for Malburian period. Played it solo which is still pretty good due to activation rolls. Used slightly amended table from 15mm game.  French versus Imperial Austrian.

Lots of action across field with French having Poor command being slow bringing their superior numbers to bear.
I really like the Command and Activation system in this ruleset (a nice but different way from Field Of Battles card system). The action is fast and furious once units get into combat. Whilst shooting seems impotent (only sixes are hits) in practice units can be decimated over a couple of turns. I really like these rules.






Overview of both sides locked in battle after 6 turns


























Firefight in centre






























Austrian horse on right fall back damaged from Elite Maison De Roi




























Swiss Brigades advance towards town

























French reserves slowly deploy




























Austrian Cuirassiers engage enemy


























Intend to try this game again using King Of The Battlefield, Polemos, Warfare In The Age Of Reason and possibly Black Powder.