Wednesday, January 22, 2020

General d'Armee - Battle for Mont St Jean

Game at Mikes using General d'Armee and scenario from 100 Days 'Battle for Mont St Jean' simulating d'Erlons ill-fated assault at Waterloo.
All figures were Mikes (bar a few French skirmish bases I brought) and he set up the terrain using his excellent mats (I do so covet those !).
We diced for sides with Bryn and Simon controlling the British forces and Billy and I the French with Mike umpiring.
Last time I played GDA was June last year and it showed especially as had not had chance for more than briefest skim over (the chaps had not played for awhile either) and was relying (ha ha ha) on memory of using them.
Still despite not really knowing what we were doing rules-wise it was a good game with poor old d'Erlons force coming a cropper in face of British Infantry (Cavalry not part of this scenario - it would only have been worse) on ridge after plodding across table.
Not performing Charges correctly with regards support units as I forgot (Wargames 101) to physically move them in support of chargers meaning when we went through 'check-list' they were sitting back outside support distance despite having advanced across 4' of table arrayed just so as to take advantage of support rules whilst avoiding Massed Column target.
However I did managed somehow to recall that British foot 'winning' charge phase could counter-attack.
Simon did not use but Bryn did to hurtful effect on Billys units.
With a couple of Brigades Faltered and time moving on we called it a clear British win despite the central British Brigade melting away (2 failed Falter rolls).
The uniqueness of d'Erlons assault formation is maybe (without a specific scenario rule) tad hard for GDA to replicate with its Stop-Go movement system.
In GDB one could simply give all his Brigades Assault Orders from get go but in GDA the system of ADCs and rolling to Activate Brigades every turn makes it hard to keep his units in the rather monolithic massed formation, hard to say definitively on one play of scenario and without fully grasping rules.

I had also forgotten how much I like many aspects of GDA with the excellent Charge and Outcomes tables, straightforward shooting and moves and nice 'Napoleonic' feel to proceedings overall.
The kind of arbitrary ADC/Orders system not my favourite aspect but generally it works in the game.





French advance begins (note 'perfect' deployment re supports/mass !)









British left commanded by Simon (some blokes in white uniforms standing in as Brits)








Bryn on British right as Billys skirmishers appear








Billys Brigades approach (again set up 'perfectly' !)








Billy had a 3rd Infantry Brigade as an on-table reserve but we both totally forgot about it (theme of the night) as it was marked by paper in lieu of figures (damn British ruse !)








Bryn relaxed as his troops 'hug' the reverse slopes with only guns and skirmishers showing








Brigade in British centre was soon to melt way (IIRC after loss of gun battery ?)









Simons Brits doing same Reverse Slope hugging action.









View across Billy and Bryan area of contention with Mikes excellent La Haye Sainte in distance (not actually part of this scenario - a larger version includes farm)










Simon and I discussing the finer points of Deployments and Off Table Reserves (another rule we got wrong as they should have been treated as Reinforcing Brigades). 



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