Saturday, August 26, 2023

Ulster Wargames Society - Hail Caesar II tried


Monthly club meeting today and I participated in a Hail Caesar II game run by Billy using a fraction of his extensive 15mm collection.

No formal scenario as such just a gathering of figures for a bash up, with Billy commanding a force of New Kingdom Egyptians against a mixed force of Libyans (Dave S) and Sea Peoples (moi).

I have only played Hail Caesar once solo and that was a long time ago and don't own and have not read the latest version 2 so very much a new experience, and Billy just revisiting them after a long break too.

We had played and enjoyed several turns system) we had been making, mainly due to assuming several Black Powder aspects applied. 

Main ones were we were treating Support units incorrectly, they can add dice in hand to hand but not any pluses to Melee Outcome Results (unlike in BP) and also when a unit Gives Ground we had missed that winners can Follow Up which makes a huge difference as such recoiling units can be ground to dust through continuous pressure (following up units get 'charge' bonus) especially if additionally Disordered. 

All in all HC is a very different beast to BP despite similar core systems which is indeed just how it should be.

Despite rule errors this was a fun 'buckets of dice' style game especially as we retained the standard 28mm ranges which meant units were engaging each other PDQ.
























Also at club (as per usual no idea how any of these turned out)


Mike and Simon played 15mm WW2 game(s) using Combat HQ and Yanks vs Krauts















Andy and ? played another Team Yankee game this time on a much reduced scale ie a 6' x 4' board as that is format for Competition (in Cardiff) next year for which they continue practice.

Not sure but I think this was 2 NATO forces (British and West Germans ?) conducting training maneuvers. 















And last but by no means least Phil had put on another large eye catching WW2 game in 20mm, this time based on Sword Beach.

This was conducted on two separate tables one being the beach landings, using Rapid Fire and on other action further inland (?) using Phils home brew rules. 

Some great bits of kit and terrain in use











4 comments:

  1. All looking good, the D-Day is quite the spectacle. I have HC II, not used in anger yet, but have hopes for them with my Wars of the Roses.

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    1. D-Day looked the part indeed. Hail Caesar was certainly quick playing and yet bit more depth to proceedings than first appeared.

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  2. Games all look very good!
    I played HC ?10+ years ago. OK, but I much prefer To the Strongest!

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    1. I keep saying it but I really must try TTS :-)

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