Monday, June 06, 2011

FOG Ancients Game Mid Republican Romans vs Later Selecuid

Played another practice FOG Ancients game today at Stephens using two well matched armies, my Punic Romans versus Stephens Selecuids. Quite a lot of terrain although none of it very important. Selecuid Cataphracts are pretty mean but one did succumb to a combined combat with Roman Cavalry and Elephant unit on their flank. Phalanx and Legions squared off but a few lucky shots prior to impact from Selecuid side saw three (!!) Roman units disrupted in one turn with subsequent weakening in impact and melee phases. One Pike unit in difficulties but managed to pass several Cohesion Tests whilst its colleagues withstood Romans and then gained upper hand (mainly die to failed death rolls by Romans). A rout on one end of Roman line left a hole that only a lone two base Triarii unit could try to fill and things then went quickly south for blokes from Italy as several units routed. Must say a great game that flowed very smoothly with few rules queries and plenty of action. Stephen seem quite taken with FOG (in lieu of being jaded with Dbmm) and to be honest they are very playable and have feel of 7th edition WRG (which we used to enjoy) in so many ways. Bit dice-tastic but thats not necessarily a bad thing. If the new version that is being play-tested could curb skirmishers a bit and maybe add more restrictive Command and Control they would be hard to resist despite lack of weather/inertia/stratagems of Dbmm. Must give Hail Caesar a trial.


Selecuid center


Light Cavalry on Selecuid right


Pergamene Allies deploy on Roman right


Selecuid left wing

Roman left


Phalanx with lights to fore


Phalanx trundles forward


Light troops battle for a field



Cataphracts slam into Roman Cavalry


Roman Elephants threaten flank of Cataphracts whilst Legions and Phalanx square up


General engagement across the center about to commence 
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