Action is based around attack in area of Cristot on 11th June by 50th Infantry Division against 12th SS Hitler Jugend.
British were Regulars Morale 8 the SS Veteran morale 9 although if we were to play this again I would make one or other Experienced with same morale level as Veterans are very powerful in TOB with their +1 to hit.
The scenario was based on a 7' x 5' table and so I copied terrain pretty much exactly however the RF villages are a good deal bigger than the TOB built up areas so maybe should have reduced their footprint a tad.
But really made little difference to game overall.
Stephen took the SS defenders and we just had him set up hidden on a map which worked fine.
Tough to spot in Normandy terrain and defenders invariably get first shot in.
We also used the Special Events cards which are a nice addition with some minor but interesting effects for specific units or actions.
The deterministic Spotting rules take a bit of getting used to but work fine, but we still are not 100% sure we are doing Morale checks correctly in terms of some modifiers as to whether they are 'one offs' or last throughout game in particular Forced Back and Eliminated.
Otherwise a slick playable system streamlined a good deal from the earlier CDII we played years ago.
I suspect another outing for these soon
The area of operations pre-battle from German lines, Cristot center/left.
Allied advance on left towards Brouray